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submitted 1 year ago by GamerKick@lemmy.world to c/games@lemmy.world

Michael Douse, Head of Publishing at Larian Studios, says the team is continuing to work on that version of Baldur’s Gate 3 and more information will be released by the end of 2023.

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[-] lordcommander@waveform.social 9 points 1 year ago

Msoft really shot themselves in the foot with the ‘feature parity’ demand for x/s. It’s caused devs a huge headache and kept infinite campaign split screen off of the series x.

[-] Ugurcan@lemmy.world 7 points 1 year ago* (last edited 1 year ago)

As a dev, I agree with this comment. Feature parity really hinders the iteration and patching speed.

[-] Goronmon@kbin.social 4 points 1 year ago* (last edited 1 year ago)

But is that dev headache worse than if you didn't have feature parity with X/S models, where games would have different features depending on which console you owned?

I think if you are going to have X/S type models, feature parity is something you just have to require, even if it causes headaches. The result for the customer would be much worse otherwise.

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this post was submitted on 01 Aug 2023
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