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[-] Gallery_Curator@rimworld.gallery 1 points 4 months ago

OP Mod-lists:

Gameplay & UI Beauty & Texture Updates Pawns - Hair, Guns & Gear Initial Start / spawn in here if interested. The easy way to play an Island is just to use the 'Biomes: Island' mod, but I personally disliked some sweeping changes they made to water and weather effects.

Instead, I used Map Designer - they have an option toggle to generate a 'Perfectly Round Island', regardless of map tile selected. I also used Better Map Sizes when selecting my tile on world spawn to reduce the size to about 90x90.

Finally with the map being so small I used Change Map Edge Limit to remove the restrictions on building at the map edge.

[-] Gallery_Curator@rimworld.gallery 2 points 4 months ago

My colonists live an idyllic lifestyle in the sun, with Parties, Orgies and Festivals a regular occurrence. Our chief exports are Yayo, Sushi and Whisky, all sold directly to Hospitality guests.

Playing on a tiny 90x90 map was a huge challenge and for the most part an engaging one. Every resource and caravan mission counted, we collected hundreds of limestone chunks!

Downside was having enemies spawn literally on top of you, with entire mech clusters crashing INTO your base. Wild animals get desperate to eat your crops (or pawns) real quick. Building 30% of the base on bridge support vs enemy explosives is pretty worrying.

[-] TheVillageGuy@rimworld.gallery 1 points 4 months ago

This post gets an exception from rule 2 because it is surrounded by water so there's nothing to see beyond the island

[-] Trillion404@rimworld.gallery 1 points 4 months ago

PSA: the trippy water can be fixed by 'hiding' the updated water images from your terrain mod (if interested, I can dredge up the details). I used the trick in my post a few below. In your case, I agree it adds the perfect ambience to your island!

[-] TheVillageGuy@rimworld.gallery 1 points 4 months ago

This might be valuable information for other users who run into this as well

this post was submitted on 21 Jun 2024
23 points (100.0% liked)

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RimWorld colonies can look awesome, awful, impressive, dull, overwhelming, lame, stunning, boring, intriguing, uninteresting, legendary, whatever. If you have a render of a RimWorld colony, feel free to post it on Rimworld gallery! If you are in doubt about posting, please read below. Please note: screenshots are not hi-res & will be removed

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Rules

PLEASE ONLY POST RENDERS Watch the HOW-TO VIDEO or read the instructions

All colonies are welcome here. If you are playing it and like it, so will we.

1. High resolution renders only No screenshots, please use PR (Steam / GitHub) to make renders. Here's tips for the settings. You may upload regular/additional images in the comments

2. Post the entire map or as much as possible of the surrounding terrain. If surrounded by mountain and/or ice, modest cropping is allowed. Please keep the render square.

3. Use descriptive titles Think colony/seed name, colonist count, biome, background info etc.. So not: 'I was told to post this here'. 'The others are probably better.' Or without any additional info: 'My current colony' 'My last colony'

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