Mirror's Edge
Team Fortress 2
Cruelty Squad (okay, the game is only a couple years old, but the art style is so intentionally shit that I just can't see it aging at all)
Jet Set Radio, Jet Set Radio Future, and (I predict) Bomb Rush Cyberfunk. BRC also is only a couple years old, but it shares the same style as JSR(F), which has aged very well.
Minecraft
Doom and Doom II (just remember to turn off texture filtering, or set it to nearest neighbor).
The Sims. No, really, I think The Sims games have all aged very, very well. Some better than others, but I feel like each one of them has a visual style that still works today.
TF2 might be the best example of this honestly. It looks like it could have come out today.
Other than that god awful old-school Valve UI used for most of the menus/things.
TF2s aged beautifully (in terms of graphics), the art style carries it astoundingly. Half life 2 and portal look definitively dated but TF2 holds up really well (I know it had graphics updates but still).
I was gonna say Jet Set Radio Future too. I absolutely love the cel shading art style. Will check out Bomb Rush Cyberfunk, thanks
Wind Waker is probably the go-to answer for this. I think Xcom 2 is a good example too, even though it's fairly recent.
Wind Waker is definitely my answer whenever this question pops up. It's one of the few fully-3D games from that era that still holds up moderately well today. A lot of Gamecube games definitely look like Gamecube games when emulated with out-of-the-box settings, but Wind Waker looks like an indie game that could've come out last year when emulated.
The Zelda art teams really are masters at their craft.
The art direction at Nintendo in general is really top tier. I was looking looking at their WiiU games not too long ago. I noticed they don't usually have a lot of complex shapes in their models, they use a surprising amount of flat area, but they jazz them up with extremely well done texturing and shaders.
Honestly, a lot of first party GameCube games have aged incredibly well. Mario Party, Wind Waker, Warioware, Smash, Sunshine, Luigi's Mansion etc. all still look fantastic today, resolution aside.
Any game that isn't trying to go for realistic graphics. Some off the top of my head:
- Braid
- Okami
- Outer Wilds
- Ori and the Blind Forest
Super Mario World. It still looks great.
Super Mario World 2: Yoshi's Island too! So stylized it could release today and still be considered beautiful
Super Mario World 2: Yoshi’s Island
The music from that is still stuck in my head after all this time.
Great game!
The Portal games.
Jet Set Radio
Wind waker. The cell shading will always look good.
Yup. Sly Cooper still looks great as well.
RollerCoaster Tycoon 1 and 2. They still look as good as the day they were released, while RCT3 looks terrible now.
Okami
Yesss. The way the lines all sort of sway always gives it such a unique look. I was worried the remaster would take some of this away, but it looked just as good.
I wish we could have gotten a proper sequel. RIP Clover Studios.
While less popular, Viewtiful Joe also still holds up for similar reasons.
Katamari Damashi.
NaNa nanana nanananananana na Katamai Damashiii
The camera control is way worse than I remember from playing it when it came out. Still looks and sounds great, camera moves like a fucking cargo ship in the Suez Canal.
Terraria
Age of empires 2
Journey
Definitely Minecraft
The original XCOM has some of the best pixel art in any game, imo. Original resolution: 320x200. Somehow it is still visually detailed and clear. It has one of my favorite things in a game ever where the tiles you see are partially obscured by tiles you can't. Specifically, the tiles you can't see aren't fully blocked so silhouettes can still be visible. If you're good you can use it to ID aliens lurking in the shadows and sometimes it's literally like 3 pixels of difference for you to pick up on it
My son was playing Sunset Overdrive the other day, and I had forgotten how cinematic it was. Very fun, very punk rock.
StarCraft 2 still looks amazing.
Crysis still looking great.
Super Mario World II: Yoshi's Island
I would have to say L.A. Noire.
Minecraft
Most 2D games. We're only slowly figuring out how to make 3D games not look janky...
I'm still blown away with what SNES was able to accomplish with killer instinct. Based on the games around that time, it shouldn't have existed.
When it comes to 3D games, if they tried for realism, they can't, IMO. Stylized 3D can look pretty good even when fairly old, but old 3D that tried for realism just looks dated. Even a lot of 3D games now that try for a more realistic style (outside of the huge AAA studios) look kinda bad to me, but I'm very sensitive to the uncanny valley effect. I mean, even before they updated the models and world, WoW still looked pretty decent long after release.
Fallout New Vegas?
New Vegas might be my favorite game of all time, but I would by no means say it has good graphics. It has a great vibe to the world and impressive locations, but those character models, man...
Also the pop-in is insane. Seeing Helios One load in is crazy.
New Vegas is a graphical dilemma for me. It's obviously graphically dated, but it's art and graphics style are such a perfect match for the game and atmosphere that I don't think i'd want to see them updated.
Borderlands
Many or most retro games from the 80s-early 90s (NES, SNES, Genesis)
Terraria
Metroid Prime for the GameCube, but the remake on Switch really turned out to be the consoles best looking game
"team fortress 2"
Man I miss Day of Defeat, it was the best half life mod IMO
Red Alert 2. Any N64 game at high resolutions. Command & Conquer Generals at high resolution. If you can't tell, I like cartoon aesthetics.
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