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submitted 5 months ago by misk@sopuli.xyz to c/technology@lemmy.world
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[-] woelkchen@lemmy.world 148 points 5 months ago

What Apple did for Macs when switching architectures, though, was to port their own software to the new architecture. Microsoft doesn't even port fucking Minesweeper to ARM.

[-] BorgDrone@lemmy.one 22 points 5 months ago

Another thing they did is add hardware support for the x86 strong memory model to their ARM chips, allowing for efficient emulation. Without this, translated code takes a big performance hit.

Did Qualcomm add something similar to their ARM CPUs ?

[-] SkaveRat@discuss.tchncs.de 14 points 5 months ago* (last edited 5 months ago)

this is for the transition. no point in porting your software if nobody has the hardware. This will get people to get the hardware, as they can just keep using the existing software, and wait until it's properly ported

Edit: you people really think windows is the only software that needs a translation? Do you only ever use your OS on your computer, and not a single software more?

[-] vanderbilt@lemmy.world 44 points 5 months ago* (last edited 5 months ago)

Nobody will buy the hardware if they can't commit to supporting the software. In a previous role, I was responsible for advising purchasing decisions for my company's laptop fleet. The Surface X (Arm edition) looked cool, but we weren't willing to take the risk, because at the time Microsoft had far worse transitional support than they do now. It's gotten better, but no one in their right mind is going to make the kind of volume purchases that actually drive adoption until they demonstrate they are in it for the long haul. It's a chicken and egg problem, and Microsoft doesn't care what hardware you are using, so long as it is running Windows or using (expensive) Windows services.

[-] warmaster@lemmy.world 6 points 5 months ago* (last edited 5 months ago)

What better way to sell devices than by halfassing them to oblivion?

[-] ch00f@lemmy.world 19 points 5 months ago

Apple released a native x86 version of Tiger with their first Intel Macs.

[-] abhibeckert@lemmy.world 4 points 5 months ago* (last edited 5 months ago)

Sure, but the vast majority of Mac software at the time, including loads of first applications from Apple, couldn't run on Tiger. You had to run it in the "Classic" environment - and they never ported that to Intel.

Tiger shipped just 4 years after the MacOS 9.2 and plenty of people hadn't switched to MacOS X yet.

The reality is Apple only brings things forward when they can do it easily.

Apple has done eight major CPU transitions in the last 40 years (mix of architecture and bit length changes) and a single team worked on every single transition. Also, Apple co-founded the ARM processor before they did the first transition. It's safe to assume the team that did all those transitions was also well aware of and involved in ARM for as long as the architecture has existed.

[-] Treczoks@lemmy.world 16 points 5 months ago

No, this won't get people to get hardware that looks horribly slow because everything needs to run through a translation layer. They do have the sources. They could just recompile them for the new hardware. If their sources are not total crap.

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[-] JohnnyCanuck@lemmy.ca 8 points 5 months ago

Isn't that the point? This new layer is supposed to make it easier to port everything, and they're saying that's what Rosetta did for Apple/Mac.

[-] Revan343@lemmy.ca 69 points 5 months ago

Translation layers aren't porting

[-] JohnnyCanuck@lemmy.ca 4 points 5 months ago

Fair enough, but to the end user it doesn't matter if it works.

[-] woelkchen@lemmy.world 41 points 5 months ago

to the end user it doesn’t matter if it works.

Emulation is always slower and eats more battery. Microsoft's laziness is proof they don't care about that hardware, so may just as well buy an iPad Pro instead.

[-] n2burns@lemmy.ca 8 points 5 months ago

Emulation is almost always slower and eats more battery.

FTFY. There have been some cases where emulation actually outperforms native execution, though these might be, "the exceptions that prove the rule." For example, in the early days of World of Warcraft, it actually ran better on WINE on Linux than natively on Windows.

[-] woelkchen@lemmy.world 22 points 5 months ago

For example, in the early days of World of Warcraft, it actually ran better on WINE on Linux than natively on Windows.

WINE literally stands for "WINE Is Not an Emulator".

To be fair this is also a translation layer and not an emulator.

[-] woelkchen@lemmy.world 8 points 5 months ago

To be fair this is also a translation layer and not an emulator.

Prism is an x86 emulator for ARM. If you think that Prism is "a translation layer and not an emulator", I refer you to the very first word of the second to last paragraph of the submitted article.

That's assuming the writer knows what they're talking about. Last line from the second paragraph:

Windows 11 has similar translation capabilities, and with the Windows 11 24H2 update, that app translation technology is getting a name: Prism.

And first line from the third paragraph.

Microsoft says that Prism isn’t just a new name for the same old translation technology.

[-] woelkchen@lemmy.world 5 points 5 months ago* (last edited 5 months ago)

That’s assuming the writer knows what they’re talking about.

Certainly more than you because Prism emulates an x86 CPU and WINE doesn't, therefore the WINE comparison is still wrong.

Edit: Please prove the writer wrong.

[-] n2burns@lemmy.ca 6 points 5 months ago

This article seems to conflate "emulation" and "translation layer". I don't think there is anything that confirms "Prism emulates an x86 CPU", only that it allows for running x86 code on ARM. This does not inherently require emulation as demonstrated by Rosetta 2, which is a translation layer.

[-] woelkchen@lemmy.world 5 points 5 months ago* (last edited 5 months ago)

only that it allows for running x86 code on ARM. This does not inherently require emulation as demonstrated by Rosetta 2, which is a translation layer.

WINE doesn't "translate" one CPU architecture to another CPU architecture either, so the WINE comparison is still wrong, no mater if CPU translation is called emulation by you or not. WINE is a wrapper for API calls within the same CPU architecture. That's it.

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[-] saiarcot895@programming.dev 7 points 5 months ago* (last edited 5 months ago)

To add to what the other person said, there are some Windows-only games even today that run better on Linux than on Windows (I don't have examples off the top of my head.)

[-] woelkchen@lemmy.world 6 points 5 months ago

Wine is not CPU emulation.

[-] take6056@feddit.nl 4 points 5 months ago

This is a pretty interesting counter example: https://www.eteknix.com/running-yuzu-on-switch-gives-you-better-performance-than-native-gaming/

But, as others have said, exceptions confirm the rule.

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[-] woelkchen@lemmy.world 28 points 5 months ago

Isn’t that the point?

No, the point of Rosetta was to be a stop-gap for 3rd party software because Apple did all porting in-house software long ago.

Prism is Microsoft's tool for staying lazy. Microsoft ships ARM-based Surface tablets since 12 years!!!!!

In all architecture transitions (PPC->Intel then Intel->ARM), Apple Chess has always been a native port from day one.

[-] vanderbilt@lemmy.world 6 points 5 months ago

I firmly maintain that if Microsoft gave a shit about ARM, they would be defaulting every one of their compilers to produce fat x86/aarch64 binaries. The reality is, however, that they don't care about the hardware so long as it is good enough.

[-] woelkchen@lemmy.world 5 points 5 months ago

if Microsoft gave a shit about ARM, they would be defaulting every one of their compilers to produce fat x86/aarch64 binaries

Wasn't the point of .NET once that native binary code isn't needed? I'd say if Microsoft gave a shit about ARM, everything would have been ported to .NET.

The 68k to PPC transition was rough though. It wasn't until system 8 that Mac OS on a PPC mac was fully PPC code. But that was also a much different Apple that's nothing like the Apple of today.

[-] Blackmist@feddit.uk 8 points 5 months ago

They've still got things that haven't changed since about Windows 3.1, like that ODBC dialog window.

[-] bleistift2@feddit.de 48 points 5 months ago

Why the fuck would they name it PRISM?

[-] sugartits@lemmy.world 27 points 5 months ago

Just being honest about how much data Windows collects these days...

Maybe their goal is to bury that prism and hope people forget?

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[-] chemicalwonka@discuss.tchncs.de 46 points 5 months ago

Prism is definitely a bad name , Edward Snowden knows

[-] warmaster@lemmy.world 4 points 5 months ago

Is it ? ( ͡° ͜ʖ ͡°)

[-] BigTrout75@lemmy.world 14 points 5 months ago

I don't see this working. The reason that Apple and ARM work is because Apple controls the whole ecosystem on Macs.

[-] QuaternionsRock@lemmy.world 9 points 5 months ago

Apple controls the whole ecosystem on Macs.

In what sense? The vast majority of macOS software is downloaded/installed from the internet, just like Windows.

I don’t see it working because the Windows APIs are a dozen self-oxidizing dumpster fires scattered into the wind, but that’s a different story.

[-] xuniL@lemmy.dbzer0.com 8 points 5 months ago

They control the ecosystem in the way that they provide what hardware is new on MacOS and what capabilities it has. So if any developer wants to support modern devices they have to port to that new hardware. They don't have any choice, if they want to stay relevant.

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[-] jqubed@lemmy.world 13 points 5 months ago

I don’t really know if ARM adds benefits I’d really notice as an end user, but it’ll be interesting to see if this really goes through and upends the dominant architecture we’ve seen for really 40+ years.

[-] SMillerNL@lemmy.world 43 points 5 months ago

As an ARM Mac user, I wouldn’t trade all this new battery life for an x86 processor

[-] pycorax@lemmy.world 13 points 5 months ago

There's nothing stopping x86-64 processors from being power efficient. This article is pretty technical but does a really good explanation of why that's the case: https://chipsandcheese.com/2024/03/27/why-x86-doesnt-need-to-die/

It's just that traditionally Intel and AMD earn most of their money from the server and enterprise sectors where high performance is more important than super low power usage. And even with that, AMD's Z1 Extreme also gets within striking distance of the M3 at a similar power draw. It also helps that Apple is generally one node ahead.

[-] SquiffSquiff@lemmy.world 4 points 5 months ago

If there's 'nothing stopping' it then why has nobody done it? Apple moved from x86 to ARM. Mobile is all ARM. All the big cloud providers are doing their own ARM chips. Intel killed off much of the architectural competition with Itanic in the early 2000's. Why stop?

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[-] PeachMan@lemmy.world 9 points 5 months ago

I'm not expert, but I can tell you that Apple Silicon gave the new Macbooks insane battery life, and they run a lot cooler with less overheating. Intel really fucked up the processors in the 2015-2019 Macbooks, especially the higher-spec i7 and i9 variants. Those things overheat constantly. All Intel did was take existing architectures and raise the clock speeds. Apple really exposed Intel's laziness by releasing processors that were just as performant in quick tasks, they REALLY kicked Intel's ass in sustained workloads, not because they were faster on paper, but simply because they didn't have to thermal throttle after 2 minutes of work. Hell, the Macbook Air doesn't even have any active cooling!

I'm not saying these Snapdragon chips will do exactly the same thing for Windows PC's, obviously we can't say that for sure yet. But if they do, it will be fucking awesome for end users.

[-] partial_accumen@lemmy.world 7 points 5 months ago

If nothing else it breaks the stranglehold the 2.1 x86 licensees (Intel and AMD) have on the Windows market. Its just that that market is much MUCH smaller than it was 20 or 30 years ago.

[-] _edge@discuss.tchncs.de 4 points 5 months ago

So we replace two players with one (ARM)?

[-] atocci@kbin.social 9 points 5 months ago

ARM is the licensor, not the licensee. At the very least, they are willing to license the ARM architecture to more companies (the licensees) than Intel is with x86. More RISC-V support would be ideal though for sure...

[-] dustyData@lemmy.world 5 points 5 months ago

Right? I'm much more excited to see RISC-V start to become more powerful and have more commercial offers of hardware to compete against the global tech brokers. We need the FOSS version of hardware or else our future privacy and ownership rights will forever be in jeopardy with info tech.

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[-] doleo@lemmy.one 7 points 5 months ago

One of the biggest problems I had with windows on ARM was drivers. Most of my devices that needed drivers didn’t have an arm compatible version available. This needs to change more urgently than simply being able to run software, for me, at least.

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[-] Ugurcan@lemmy.world 5 points 5 months ago* (last edited 5 months ago)

…It took them only 4 years to follow the leader this time.

[-] Bishma@discuss.tchncs.de 4 points 5 months ago

I can hear the game launchers laughing. If EA doesn't have a native version of their app out, that should be every reviewers first test.

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this post was submitted on 20 May 2024
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