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submitted 4 months ago by mr_MADAFAKA@lemmy.ml to c/steamdeck@sopuli.xyz
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[-] Telorand@reddthat.com 95 points 4 months ago

Imagine being so insanely wealthy, you can afford to leave money on the table and shoot yourself in the foot at the same time. Disgusting.

[-] Fetus@lemmy.world 32 points 4 months ago

It's EA, I'm surprised they're not making the minimum requirements Windows 11.

[-] MajorHavoc@programming.dev 82 points 4 months ago* (last edited 4 months ago)

How dumb does one have to be to intentionally drop support for the hottest game console of the year?!

It boggles my mind.

Also, as a non-pirate (by laziness, not by conviction), I feel like I'm being offered an eye patch, a hook and a parrot every time I interact with a AAA game publisher.

Edit: I keep half expecting EA or Capcom to publish a press release outlining their favorite ways to obtain their games without paying, in order to work-around their own bullshit DRM. It's bizarre that they really think this crap is helping them.

[-] voracitude@lemmy.world 40 points 4 months ago

I think they just got tired of everyone hating Blizzard and Sony, and decided to remind us all that we used to hate EA the most.

[-] Gestrid@lemmy.ca 9 points 4 months ago* (last edited 4 months ago)

I'm curious if they still have the most downvoted comment on Reddit.

Edit: Yep.

[-] voracitude@lemmy.world 5 points 4 months ago

Jesus, and by an entire order of magnitude, too. I forgot about that.

[-] pyre@lemmy.world 62 points 4 months ago

as the saying goes: play EA games, win EA prizes

[-] Blackmist@feddit.uk 49 points 4 months ago

Steam should allow you to download older versions when companies pull bullshit like this.

[-] thingsiplay@beehaw.org 48 points 4 months ago

This is the equivalent of Sony requiring PSN account in countries where no PSN account exist. Just on a different technical level, but with the same outcome. This should be illegal.

[-] RenardDesMers@lemmy.ml 27 points 4 months ago

I'm surprised Valve hasn't pushed a condition about this in their contracts stating that they can get a Verified badge only if they agree to keep the Steamdeck as a supported platform.

[-] napoleonsdumbcousin@feddit.de 19 points 4 months ago

This game never was verified. It was playable despite being unsupported, which it is not anymore.

[-] RenardDesMers@lemmy.ml 10 points 4 months ago* (last edited 4 months ago)

Oh yeah I read platinum on protondb and thought it was verified, my bad.

[-] Stampela@startrek.website 16 points 4 months ago

That or adding to all the games from the same publisher that are verified a badge meaning “has intentionally made become games unsupported in the past”

[-] MajorHavoc@programming.dev 9 points 4 months ago

I like that. If they add that, I'll spend more money with them in games I'm currently waiting to buy because I don't trust the publisher.

[-] Stampela@startrek.website 4 points 4 months ago

The main thing I can see being wrong with my idea is that, if enough publishers do it, it’s going to be a pointless badge.

[-] doona@aussie.zone 41 points 4 months ago

Surely there isn’t that big of a cheating problem in a fucking rally driving video game, to the point where you need ring 0 anti cheat?

Regardless, this rise in invasive anti cheat is getting seriously annoying. I hope the right person gets pissed off and finds a way to make them run on Linux for the sake of the rest of the community, but even still, I’ll continue to play single player experiences and leave my mental health intact.

[-] Hugh_Jeggs@lemm.ee 15 points 4 months ago

Every single version of DiRT Rally has MASSIVE cheating problems

Really spoiled the online stages

[-] woelkchen@lemmy.world 15 points 4 months ago

Really spoiled the online stages

And now this change spoils single player.

[-] kaputter_Aimbot@feddit.de 13 points 4 months ago

While neither EA nor Steam ever said anything about support for Linux or the Steam Deck (the store page stated unsupported), it's still a dick move inserting kernel level ~~antichrist~~ anticheat MONTHS after release, altering the deal and making the product a security and privacy nightmare!

Also a really bad business decision to scare future buyers away, with Linux gaming gaining traction thanks to Steam Deck and the likes.

I personally won't buy anything from EA going forward and stick to my statement from the games Steam forum:

Another reason to just wait before buying a game, especially from large corpo publishers like EA!
Releasing unfinished, buggy games for prices north of 60 bucks AND "altering the deal" MONTHS later, rendering the product either unplayable or making it a security and privacy nightmare, is a big, BIG pile of BS!

Don't let the FOMO get you, learn from this.
Make your voices heard and place an appropriate review!

And by all means: try to get a refund!

...or this WILL happen again!

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[-] randomaside@lemmy.dbzer0.com 37 points 4 months ago

I think it's hilarious with the market for Linux handhelds this hot that these companies are still like "ew no thanks"

[-] woelkchen@lemmy.world 12 points 4 months ago

I think it’s hilarious with the market for Linux handhelds this hot that these companies are still like “ew no thanks”

I don't think the technical details reach the people making the decisions. They may have heard "Steam Deck works with PC games" (because there is no distinction between PC and Windows for them) and then don't allocate resources for a proper port to Steam Deck.

[-] AFC1886VCC@reddthat.com 35 points 4 months ago

Clearly EA weren't satisfied with only getting the "worst company in America" award twice.

[-] woelkchen@lemmy.world 35 points 4 months ago

Yet another proof that Proton is a great stop-gap solution but Valve should be pushing game publishers to make native Linux ports.

[-] Fubarberry@sopuli.xyz 56 points 4 months ago

If a company isn't willing to support steam deck/Linux through an easier support option like proton, I highly doubt they'll be willing to support it with higher effort native ports.

[-] woelkchen@lemmy.world 8 points 4 months ago

Valve isn't promoting native ports in the first place and suits only know "Works with Windows games, we don't need to care about details".

[-] TheEntity@lemmy.world 6 points 4 months ago

They already tried that in the Steam Machines era. It clearly wasn't working.

[-] woelkchen@lemmy.world 16 points 4 months ago

They already tried that in the Steam Machines era. It clearly wasn’t working.

Steam Deck is way more successful than 3rd party Steam Machines. The comparison makes zero sense because it ignores all developments since then.

[-] TheEntity@lemmy.world 11 points 4 months ago

It would be just as (un)popular as the Steam Machines if it wasn't for Proton, that's my whole point.

[-] woelkchen@lemmy.world 10 points 4 months ago

It would be just as (un)popular as the Steam Machines if it wasn’t for Proton, that’s my whole point.

Which part of "Proton is a great stop-gap solution" makes you think I'm opposed to Proton?

[-] xavier666@lemm.ee 7 points 4 months ago

As a hardcore Linux fan, the only way I see game devs publishing native Linux ports is when when it has a >30% market share.

But I'm pretty sure the publishers will still come up with excuses like "The Linux platform is uncontrollable; there is no way to verify the platform integrity because everyone has root"

[-] woelkchen@lemmy.world 7 points 4 months ago

As a hardcore Linux fan, the only way I see game devs publishing native Linux ports is when when it has a >30% market share.

For Valve Linux isn't just another OS. It's their Steam Deck platform which they could promote towards publishers the same way as console makers promote their platforms. This story once again shows that chasing Windows compatibility without using Windows is a stepping stone but not the final answer.

[-] Corngood@lemmy.ml 12 points 4 months ago

They would still want kernel level anti-cheat in that case.

[-] arthur@lemmy.zip 8 points 4 months ago* (last edited 4 months ago)

The cost to maintain "native" ports is too high to make sense for most developers.

PS: Proton also makes it easier to preserve games since an "native" port would become incompatible overtime without work to adapt the software to changes in the system it's running.

[-] woelkchen@lemmy.world 7 points 4 months ago

The cost to maintain “native” ports is too high to make sense for most developers.

If that was the case, no console ports would exist, except maybe Xbox because Xbox uses modified Windows internally.

Proton also makes it easier to preserve games since an “native” port would become incompatible overtime without work to adapt the software to changes in the system it’s running.

Inform yourself what Steam Linux Runtime is before making such comments. You are 100% wrong.

[-] arthur@lemmy.zip 6 points 4 months ago

If that was the case, no console ports would exist, except maybe Xbox because Xbox uses modified Windows internally.

https://news.ycombinator.com/item?id=18845205

[-] proton_lynx@lemmy.world 6 points 4 months ago

How fucking idiot would you have to be to complain about users sending bug reports. Linux users usually send very detailed bug reports, which can uncover bugs that might happen on all platforms.

[-] jukibom@lemmy.world 5 points 4 months ago
[-] woelkchen@lemmy.world 5 points 4 months ago

auto reported crashes

*publisher disables crash reporter*

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[-] woelkchen@lemmy.world 4 points 4 months ago

Ports aren't individual products on Steam.

[-] Bookmeat@lemmy.world 4 points 4 months ago

He should have complained to the graphics hardware manufacturers and pushed to get them to release more open source drivers for their hardware. Instead, he bitches about Linux instead of the problem root.

[-] woelkchen@lemmy.world 4 points 4 months ago* (last edited 4 months ago)

Instead, he bitches about Linux instead of the problem root.

  1. Game company funds through Kickstarter.

  2. Game company reaches goal from taking money from Linux users.

  3. Game company releases a shoddy port that crashes

  4. Sales data shows that customers don't wanna buy a separate SKU of a game that crashes all the time

  5. *LInUx bAd!!!*

Also this is a Steam Deck community. It should be obvious that all discussion around native games centers around stable Steam Deck hardware specs, SteamOS, and the Steam Linux Runtime container solution for games released on Steam, not some buggy (and mediocre) game from a literal decade ago released as tar.gz file into the wild.

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[-] Tanoh@lemmy.world 6 points 4 months ago

You are getting downvoted by people that have no idea how software development and maintence works.

Every feature cost. More than most people realise. Both in development time and to maintain it over time and releases. It all adds up, not saying EA are correct in not supporting it. But to think it is free is just incorrect.

They made a business decision to not support it. We think it is the wrong decision, but it is ultimately theirs to make.

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[-] reddit_sux@lemmy.world 28 points 4 months ago

People are still buying EA shit.

[-] Kyrgizion@lemmy.world 21 points 4 months ago

Good thing I was already de facto boycotting EA games. Not necessarily out of conviction, but because all of them are total shit and simply not worth my time anyway, especially compared to what else is on offer elsewhere. Haven't even started on BG3 yet.

[-] InternetUser2012@midwest.social 9 points 4 months ago

Cool, I won't buy shit from EA anyways.

[-] LifeLikeLady@lemmy.world 8 points 4 months ago

I hate this game anyway. Codemasters was my favorite dev until EA bought them. Game stutters on high end PC hardware. Wouldn't even try on the Deck.

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this post was submitted on 17 May 2024
297 points (100.0% liked)

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