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submitted 5 months ago by neme@lemm.ee to c/games@sh.itjust.works
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[-] Varyk@sh.itjust.works 3 points 5 months ago

So there's obviously hundreds of hours of not-main content in the elder scrolls games, but if you spent enough time, you'll find the majority of it without following a guide.

I spent hundreds of hours in each of them.

Does that work with all of these side quests in elden ring, or do I still need to know to walk back and forth against a certain tile three times before lighting a torch to access a lot of the side quests?

[-] Ookami38@sh.itjust.works 4 points 5 months ago

It's less esoteric than that. There's rhyme and reason to all of the individual steps of the quest lines, but sometimes if you aren't thinking juuuuuust like the devs want it can be a bit of a leap.

I haven't played it since launch, but apparently they've added map markers for NPCs you have already met, that'll make it significantly easier to understand what they're wanting you to do, I think.

[-] Varyk@sh.itjust.works 3 points 5 months ago

Interesting. Well I'm excited to get started, so thanks for all the context

[-] Ookami38@sh.itjust.works 4 points 5 months ago

No problem, bud! Elden Ring is a good start for the series, imo, because it's as open as it is. If you enjoy it, honestly, go back and give the dark souls series another shot after understanding their design philosophy a bit more.

As much as I love the world of elden ring, nothing will compare to the level of interconnected labyrinths that connect back on each other so elegantly that dark souls 1 has. Enjoy your time!

this post was submitted on 12 Jun 2024
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