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Graphics rule
(files.catbox.moe)
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Because in some games there's dialogue and it's good for immersion when who or what you're talking to looks realistic.
I grew up with the N64 and I never needed realistic pores and eyelashes to get immersed in a game. All I needed was a world and characters I liked. I can't imagine someone picking up a classic and being like "WTF, where's the individually rendered nostril hair? I can't get invested in this!" That just feels silly to me.
You're sounding very old and out of touch right now tbh. And that's coming from someone who grew up with the original NES and the Commodore 64 ๐
Just because high accuracy facial features isn't crucial to a platformer or whatever doesn't mean that it isn't beneficial to an RPG like Horizon or any other game where life-like characters is part of what makes the game great.