Hey folks! First time poster and keen to get involved with the community.
I'm looking to all of you for any recommendations for an engine that'd suit what I'm looking to do. First and foremost, I have next to zero experience in developing, coding and all that jazz but once I know what engine to work with I'm keen to get to learning.
What engine would most suit a RPG game that's 2.5D isometric view, is kind to new developers and has a whole load of reference material so I can teach myself as I go?
I'm fully aware that y'all probably need more information to work on so I'm happy to answer any questions that'll help narrow down what I'm after.
Thanks!
I have zero trust in Unity given recent events. In this case, I'd recommend Godot, unless OP is trying to build something that's intended for a large-scale/mass release.