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submitted 6 months ago by ylai@lemmy.ml to c/technology@lemmy.world
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[-] sugar_in_your_tea@sh.itjust.works 4 points 6 months ago

Ok, so it sounds like you put a lot of value on a standalone experience. So something like a Switch or phone for gaming instead of a gaming PC.

That seems to be the area they win at. They don't have the best image, refresh rate, or tracking accuracy, but they are easy to get going with, and it's inexpensive relative to other options.

[-] Croquette@sh.itjust.works 1 points 6 months ago

To me, the biggest strength is how small the headset is and the fact that you don't need to dedicate a room to VR with sensors.

I put a lot of value on how easy it is to setup. When VR first started, I had a dedicated 7x7 space with a pulley system so that the wires wouldn't get in the way. My computer had to be near as well.

If I had a mansion, I would definitely use a better headset, but if we want a better VR adoption, then it needs to be accessible to as many people as possible.

this post was submitted on 25 Apr 2024
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