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One of my hobbies is the social deduction game Blood on the Clocktower. Heavy social deduction games will draw certain types of people. Many of the people are very nice and inclusive. Others not so much.
I just played a game with a new group the other night - games usually take about 90 minutes in my experience. These people are all about playing super optimally rather than having fun. I made a sub-optimal play as an evil character, solely to create chaos. This led to mass confusion toward the end of the game. When my play was revealed at the end, people were literally yelling at me.
No one cared that it worked, and evil won, and that I completely followed the rules. I just did something no one would expect because I knew it would cause confusion. Some people take all the fun out of the game.
Well that sucks. My favourite moment in a hidden role game was when a player won by misreading their card and convincing both of us that we were allies at the start. They ended up the only evil player for most of the game and then in the last round after we’d worked together to systematically kill everyone else (all weirdly innocents, we were both feeling guilty by this point), when they finally realised they knew there was no evil player they checked and… killed me. Total madness and a glorious victory for them. How can you be mad at that?!
This is really dumb imo (the other people). My friend and I both like to be agents of chaos sometimes, so when we play Secret Hitler it's a nightmare because even if we're not on the same team we just cause so much mayhem and have everyone doubting everything. Isn't the fun in the chaos and confusion???
In most social deduction games, the point of the minority team is to create confusion, since they have all the information. The majority team is trying to deduce roles, so they benefit from players who telegraph their strategy.
Jesus, what a bunch of freaks those people sound.
I mean, set aside that you outsmarted them with an unexpected move, but, oh no, you mean the evil side didn't do things by the book?? Who'da thunk it?
Even my own team was pissed at me because my move was super risky. But because I could see the way people were expecting optimal play, I figured it would work in our favor.
One person said, "WHY WOULD YOU DO SOMETHING SO FUCKING STUPID? YOU THREW YOUR OWN TEAM UNDER THE BUS"
Yeah, but it worked cuz nobody expected anybody would do such a crazy move.
Exactly - really glad it worked out, especially if that's how the others are going to react! :-)
My nerd herd play this game too, the usual suspects are getting to the point where I worry that will be the problem. Right now the main irritation are meme accusations. 2 players dont trust eachother even if prove they are on the same team.
Lieing about being someones grandmother and randomly guessing a role (and getting it right) has ended multiple games. Its gotten to the point we have to just treat some people as agents of chaos even if they arnt on the evil team. Its still very fun and most people get a laugh out of a good play.
I turned the spent fisherman in between the vigor and assassin into the empath in my game. Not a single person believed the spent fish would suddenly get a 2 empath reading. They got read as a minion panicking in final three when the raven keeper was on the block lol.
I was pretty proud of the psych out play.
My recent claim to fame from this past weeks game, winning our groups first psychopath script. I got to play Patrick Bateman and didnt do anything for 3 turns (Our GM kept calling me crazy) because my demon (the Al-hadihkia) handed me the flower girl as a bluff. Convinced the town fool, who had validated their role worked in front of everyone, that I was above board and proceded to axe the philosopher on the last day to win the game for the evil team. The fool still owes me a beer or sandwich.
I've never gotten psycho yet, which makes me sad. It looks like so much fun to play.
I think playing as a minion is the most fun, demons are too stressful and outsiders usually mean your paranoid or intentionally throw yourself under the bus for the good team.
Some of the most fun I've had has been playing the Baron. Just getting to sew as much discord as possible early game, and if I die? Oh well. I once managed to get into 3 double claims on day one and somehow didn't get executed till day 3 lol.
I've got quite the game collection, and that kind of competitive behavior annoys the hell out of me.
If I'm learning a game, I stumble along, take my turns, and figure out how everything works as we go through the process. I don't expect to win, and if I do, it's probably because I got some lucky rolls/draws.
I have a few friends/family that get angry when they aren't winning, and nothing pisses me off during a game more than that.
Now, don't get me wrong, there's nothing wrong with getting frustrated with a bad draw, or when someone has the perfect counter in their hand, but, if your enjoyment of the game is solely determined by how much you're winning, you're ruining it for everyone else and you aren't getting invited to the next game night.
Yeah. Even my own team was pissed at me. I took a risky move that worked out in the end because I used their weakness against them. That's part of the reason that BotC is so much better than many social deduction games - it's often not entirely solvable, even with optimal play. And just let people have fun sometimes, who cares about making the "objectively best decision" at all times.
I used to play a lot of TTT (for those who don't know, think Among Us, but its an FPS where anyone can shoot anyone else) and this is what ruined it for me. In the rare occasions where I could get together a group of friends, it was fine, but any attempt to play online was just endless squabbles. Everyone was constantly whining about if X peice of evidence was ligitimate enough to act on, and God-forbid anyone do anything that actually broke a rule, regardless of how fun or funny.
I used to play that with friends, but I knew playing with randoms would be toxic. Glad to know I didn't miss an opportunity lol
Chaos moves are so much fun.
When a friend and I play Coup (hidden role card game), we’ll typically start out playing normally - especially if there are new players - but as things progress, we get into “advanced” strategies. We might not look at our cards at all, and publicly proclaim it, such that nobody can possibly know if we’re BSing or not - since we don’t know ourselves.
My old group loved to do a few blind rounds of coup after we were ready to move onto another game. Made for chaos and great fun for everyone. That was usually our warm up game - still waiting for people to show up, maybe snacks were still being prepared, Hosts walking the dog, etc.
But of course, first round, EVERYONE is a Duke.
Looks like evil won and then some. 'evil laugh'.
This is why I get anxious playing with new groups, especially because if I draw a token that let's me try something out of left field, I can rarely resist going for it. Thankfully, so far everyone has been really excellent, but it takes me a while to slip in and get comfortable
This is a great game, people are constantly surprising you