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this post was submitted on 04 Jul 2023
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D&D Next - 5e Discussion
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Well, I don't entirely disagree, but if you're making classes equal in combat (roughly), you'll need to make them equal out of combat as well (roughly), or else the classes with the best out of combat utility will just be the best overall too, right? And that's pretty difficult, and really not something they seem to be trying to do.
I do agree all classes should be able to contribute to all the general pillars of the game at least somewhat, but also some specialization is inevitable and necessary or else classes would feel too samey. There is always going to end up being one class that's the best at social encounters or exploration, so they need to trade off in other areas for it to be fair.