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submitted 8 months ago by alessandro@lemmy.ca to c/pcgaming@lemmy.ca
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[-] Mongostein@lemmy.ca 2 points 8 months ago* (last edited 8 months ago)

If you had permission and they were paying you to do it, you would be a game developer, not a modder. You would be updating the game, not modding it.

And yes, I know some companies are cool with mods and grant permission and even provide tools, which is awesome.

I made no comments on the distribution of mods, only the creation.

[-] irmoz@reddthat.com 6 points 8 months ago* (last edited 8 months ago)

You are entirely missing the point, mate. Creating skeletal animations is game dev work. I didn't say they were working for the company!

A modder's work is the mod, not the modified game. And a company releasing someone else's work is not "the exact same" as a modder adding to the game.

[-] Mongostein@lemmy.ca 1 points 8 months ago* (last edited 8 months ago)

Right. A modder’s work is useless without the game because it modifies someone else’s work.

A modder takes someone else’s work and modifies it for their own purposes. Here, a company took a modder’s work, which was based off their own work, and used it for their own purposes.

Should they be paid for it? Yes, I think so. Will they? I dunno, sounds like they removed it pretty quick.

The only point I’m trying to make is that they both used someone else’s work without permission. (I’m assuming the modder didn’t have permission because it’s EA)

[-] irmoz@reddthat.com 6 points 8 months ago

You are continuing to perpetuate the misunderstanding that the modder releases a modified game, rather than just a mod.

this post was submitted on 17 Mar 2024
202 points (100.0% liked)

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