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submitted 8 months ago by jballs@sh.itjust.works to c/games@lemmy.world

Video and title aren't mine. Just posting for discussion purposes.

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[-] jballs@sh.itjust.works 7 points 8 months ago

I didn't try all the new changes, but played for a couple hours yesterday and couldn't find a good way to deal with Chargers. Anyone have better luck?

[-] GoodEye8@lemm.ee 12 points 8 months ago

Flamer can now kill a charger as fast or faster than the previous railgun strategy. Just aim body, let it rip and make sure you don't burn yourself. What you don't have is the range of the railgun so you can't help someone else fighting a charger in the distance.

[-] Jallu@sopuli.xyz 11 points 8 months ago

Expendable Anti-Tank one of the (front) legs and then shoot the exposed leg still seems to be viable solution. EAT also works with Bile Titans pretty well.

[-] inflatablerobot@lemmy.world 6 points 8 months ago

I had less luck with the EAT on the bile titans last night, prob need to aim better. But the EAT on chargers is great.

[-] Jallu@sopuli.xyz 6 points 8 months ago

EAT is a bit high risk high reward with Bile Titans. Wait just before (or dodge) the puke shower and aim at the mouth. Other option is to shoot at their underbelly, but it seems to need more damage on top of two EATs.

We had two members with EATs basically littering them on our path whenever the cooldown was off. That way there usually is couple of EATs to be used when stuff hits the fan. You can also destroy the pod they land in, so the EATs show up in the map as well, which makes them easier to find when needed. Usually patrolling bugs will take care of the pod, though.

[-] jballs@sh.itjust.works 3 points 8 months ago

We had two members with EATs basically littering them on our path whenever the cooldown was off.

That's a good idea. The cool down is so short, might as well use them constantly.

[-] Jallu@sopuli.xyz 3 points 8 months ago

Another tip I have (not directly related to dealing with the Chargers): If you happen to cross the extract point while doing the main / secondary, it doesn't hurt to drop supplies and other any support stratagems there beforehand. You can also drop all the samples gathered at that point, so they will be waiting for the extracting time. It never hurts to plan ahead, so we are usually planning the mission route that crossing the extraction point will happen.

Doing this has in my expetience increased the chances of getting out with the all important samples, especially when the mission time is running out and the Super Destroyer leaves.

[-] jballs@sh.itjust.works 2 points 8 months ago

Just played tonight with using EAT for Chargers. Aiming for the leg strips the armor in one shot and then they're easy to take down with your primary or another EAT after that.

[-] jballs@sh.itjust.works 3 points 8 months ago* (last edited 8 months ago)

Where do you aim the EAT for Bile Titans? Just shoot em in the head?

[-] Jallu@sopuli.xyz 4 points 8 months ago

Yeah, basically I always try to aim at the mouth facing as directly as possible in front of them.

[-] littlebluespark@lemmy.world 6 points 8 months ago

Nothing compared to what we had, but when it's only one: dropping an AP/HE Strat between your positions will draw it into the concussive fire, and chuckin' a couple grenades under it en route tends to result in a cinematically satisfying skid to a dead stop in a heap a few meters from you... ๐Ÿค“๐Ÿค˜๐Ÿฝ

[-] jballs@sh.itjust.works 2 points 8 months ago

Yeah, I feel like 1 is easy enough to deal with. Orbital rail strike will 1 shot anything. But once there are more than 2 chargers out, I felt like it is impossible.

[-] littlebluespark@lemmy.world 3 points 8 months ago

More than 2โ€ฝ ๐Ÿ˜ณ

[-] jballs@sh.itjust.works 4 points 8 months ago

Pretty much on any level 6 or above you'll get more than 2 on every fight.

this post was submitted on 07 Mar 2024
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