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When does 40k oldhammer stop and what is later?
(lemmy.world)
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I’m no definiative source, but I consider Oldhammer to have become shorthand more for a feeling than a hard cut off.
I think all the forgotten GW scifi side projects in the Rogue Trader era count, as does Rogue Trader and 2e.
3rd edition is sometimes called“Middlehammer” which is a name I agree with. After 3e it becomes modern.
To me the sculpting of the miniatures is a large factor. Oldhammer has hand sculpted figures, which have the far exaggerated hand and head proportions more than even the modern sculpts. Oldhammer has many irregular shapes and designs. Bolters and armor follow guidelines but they are changed up to suit the particular sculpt. Heads and necks tended to be more squished as they were designed by hand sculptors rather than on CAD.
In terms of raw aesthetic choices, there is more overt and specific medieval religious influence in design which is mixed up with 1980s underground scifi comic book aesthetics. It lent itself to a chunky, exaggerated look. Modern 40k still has elements of this but it has become somewhat glossier over time.
Producing plastic miniatures was more primitive, so the designs were either weapons held very tight to the body with no gap (like the original beret Stormtroopers or plastic monopose tactical Marines), or held far from the body in huge exaggerated poses. The realities of production influenced the aesthetic.
3rd Edition sits in a transitional period. You have pewter minis still coming out with these hand sculpted aesthetics alongside more refined plastic kits. The multipose Tactical Marine box of 3rd edition is modern Warhammer replacing the old monopose marines. These new miniatures still exist alongside classic figures in this era.
A separate line of thought is vehicles and their treatment. Oldhammer tended to treat larger vehicles like tanks as something of a centerpiece. Even a Predator tank could be the pride of a marine collection. Something like a Baneblade or other superheavy had to be handbuilt, there was not kit and GW officially encouraged handbuilding. This created a very different kind of aesthetic where obviously handmade miniatures were painted and given the same limelight as official models.
Paintjobs tended towards bright, with chunky color sections, and generally blurred edge highlighting applied to mimic light conditions as opposed to the thin, sharp, and in a way more stylized modern edge highlighting of current Eavy Metal.
Goblin Green bases are the exemplar of this painting aesthetic even if they really only were on the box art for a short period of Oldhammer, and plenty of Oldhammer models had brown or grey bases. What all the bases did share however was simplicity. It is rare to find an Oldhammer model from the period on a very elaborate base. Bases were meant to not catch attention. Urban bases were a single layer of sand painted black and grey, desert the same in khaki. No lava bases with detailed rocks throwing OSL up onto the mini. Blanche would be something of a unique exception among the well known painters here. Blanche by the way, has a great painting style that is unfortunately invoked by people who aren’t mimicking it at all.
Lore and tonewise, there were a lot more mysteries. 40k as a franchise has been around so long that it’s fallen into what I think as partially a trap of explaining EVERYTHING. In Oldhammer times things like the Horus Heresy existed as nothing more than fragmented references. Nobody in or out of universe knew much about it, and that ignorance created an oppressive backsliding kind of vibe to the setting. Whatever happened in the days of the heresy is, much like hope, lost.
Nowadays we know every play by play of every primarch in, sometimes, extricating detail. There is less room to make headcanon which is equally as valid as somebody else’s headcanon to fill in a void, because official canon beat you to the punch.
I love this comment. It pretty much encapsulates my feelings. 3rd edition is when miniatures and kids started becoming more polished, but the older miniatures were still standard on the tabletop. I love this era of minis. Handscuplts always seem to have more character.
Thank you for the writeup! I like your points and divisions. 3rd edition would be the time when oldhammer coexisted with early newhammer? I'd also guess it's the release date which matters? Eldar until very recently had to deal with old metal minis as their defaults and some tanks did not change in design since their release in the previous century. Are these oldhammer too?
And on a tangent: have you seen any good mimicry of Blanche's miniature painting?
This is why I subscribe to "Middlehammer" to reference 3rd edition. It's something of a unique phase where the influences of Oldhammer had been solidified into what anybody now would recognize as 40k, but it still had a lot of the grit that was part of the territory of old fashioned tabletop gaming and alternative scifi of the 1990s. 3rd edition introduced a lot of models that would go on to have very long lifespans as the kind of default.
As a general guideline sure, but I am of the opinion that "Oldhammer" is a very malleable term. Some people lock in hard dates and model ranges, but I consider it to be more of a word describing a genre.
If we expand it to "Oldhammer vibes" there is modern stuff like Copplestone Castings, EM4, and numerous small 3D print makers who specialize in keeping that aesthetic of sculpting alive.
I would consider metal minis from 2e as no brainer Oldhammer. I would feel comfortable considering metal 3e characters. With vehicles, the stiff metal walkers I would, but the plastic kits like the Falcon introduced in 3e has all the hallmarks of a more modern kind of kit.
Tons. Just do an image search for "Blanchitsu" and you'll see many great results. Of course the better results rise to the top and are going to be over represented on an image search. When I mentioned bad Blanchitsu I was thinking of the people who paint the whole model brown and black and then dump a pot of brown wash on it. There are a lot of those people, but their projects don't rise to the top of search engines.