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Hey all! So I've been dealing with some issues recently in regards to modding SkyrimSE on my SD. I have tried a lot of things, and recently my best option has stopped working for some reason...

I have been using SteamTinkerLaunch for launching Vortex, but all of a sudden when I hit start, it just hangs and doesn't do anything. I can't seem to figure out why that is... I have resorted to manually installing mods, but it feels a bit hacky and I can't install FOMODs from the looks of it.

My question is this: does anyone have a good and currently working solution to modding SkyrimSE? I have tried that one MO2 script that I see floating around all the time, and obviously the STL Vortex, but I just need something that is working on my SD that isn't an ancient solution that has a form post speculating it working from when the SD came out.

Thanks for any help you guys can give!

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[-] BeardedWonder02@lemmy.world 3 points 1 year ago

Honestly, no I have not. Does it work well?

[-] potato_lemon@feddit.nl 1 points 1 year ago
[-] BeardedWonder02@lemmy.world 3 points 1 year ago

Huh, ok, I'll try that out later and update y'all. Thanks for the advice!

[-] BeardedWonder02@lemmy.world 1 points 1 year ago

Still had some problems with it since I would have it work on desktop, but not gamemode...

[-] potato_lemon@feddit.nl 2 points 1 year ago* (last edited 1 year ago)

https://github.com/sonic2kk/steamtinkerlaunch/wiki/Steam-Deck#usage Did you enable the Steam Tinker Launch compatibility tool?

or use this custom launch command: steamtinkerlaunch %command%

[-] BeardedWonder02@lemmy.world 1 points 1 year ago

Yeah, I did that but then I did the non STL which still launched SKSE, but not the mods. Do I still need STL and MO2?

[-] potato_lemon@feddit.nl 1 points 1 year ago

you do need to launch the game through stl and mo2 for the mods to work

[-] BeardedWonder02@lemmy.world 2 points 1 year ago

Ah I see. Thanks for the help!

this post was submitted on 05 Jul 2023
21 points (100.0% liked)

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