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submitted 9 months ago by TehBamski@lemmy.world to c/asklemmy@lemmy.world
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[-] Geek_King@lemmy.world 23 points 9 months ago

Diablo 4, hands down. My best friend and I have been playing co-op games together for many years, and we were convinced that D4 would be the next 200+ hour co-op event of the year. So I bought myself the 100 dollar collectors edition and he, the same one since his birthday was near launch.

Yep, after 2 weeks we both admitted it just wasn't a good game, and neither of us wanted to play anymore. What a massive disappointment.

[-] TJDetweiler@lemmy.ca 4 points 9 months ago

Could not possibly agree more. Bought for $90CAD, put in like 20 hours. Didn't enjoy it but kept pressing on hoping it would improve. My morale broke after I finished the sandy place in the west, and then stopped playing.

That's the nail in the coffin for Blizzard games for me.

[-] Firipu@startrek.website 2 points 9 months ago

Try last epoch. Got it last week, it's really scratching that Diablo itch without being as complex as path of exile. It's not as visually polished as Diablo and the story is average at best, but the builds are more interesting, a loooooot more qol stuff and it plays just as well. I have very high hopes for the future of this game.

[-] RizzRustbolt@lemmy.world 1 points 9 months ago

Full launch is next week too.

[-] griefreeze@lemmy.world 1 points 9 months ago

Idk if you've played since launch, but they've added some semblance of an end game and some QoL since then as well.

It's still not a full game imo, but I have a week or so of fun per season. Its definitely been a disappointment overall though.

[-] Geek_King@lemmy.world 2 points 9 months ago

One thing I absolutely hated was the Open World, it was non-stop jammed packed full of monsters, just spawning non-stop. And they are always around your level, so you never feel like you're progressing in power. It was just such a shitty way to handle the world, you can never clear out an area, never go back to an earlier area and flex your new power. Also, monsters spawning constantly was jarring, but the first time I saw a grizzly bear climb straight out of the ground, not a den, just the ground.... lazy bullshit.

There are so many things that were just trash about that game, the stats on gear, it was impossible to figure out which pieces would be actual upgrades. The skill trees looked fun but feel so empty and hollow, ugh, I'm irritated all over again about that purchase.

So unless you've corrected all of that stuff plus a ton more, I probably won't ever play it again.

[-] griefreeze@lemmy.world 1 points 9 months ago* (last edited 9 months ago)

Itemization is scheduled for change next season, around April I believe, the current incarnation does leave something to be desired.

I agree about the open world scaling as well, it takes away a lot of the power fantasy until late game when you just bulldoze shit 50 levels above you anyways.

I like to zoom zoom so I can't say I ever felt that the open world was packed; compared to dungeons (after the fix) and the new vaults, the open world seems so sparce tbh. And since I'm zooming I never really noticed mobs spawning either.

The game absolutely needs tons of tweaking and content be a full fledged arpg, maybe around season 20 or so it'll be there lmao.

this post was submitted on 12 Feb 2024
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