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submitted 9 months ago by alessandro@lemmy.ca to c/pcgaming@lemmy.ca
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[-] 50gp@kbin.social 32 points 9 months ago

thats a fuckton of server space, i didnt think playing on random official servers with no admins or good anti cheats would be that popular

[-] BeardedGingerWonder@feddit.uk 37 points 9 months ago

Or they're super inefficient.

[-] LazerVHSion@lemmy.world 50 points 9 months ago* (last edited 9 months ago)

Running a passworded Palworld server on Linux. Have about 7-10 active players on it and the server instance balloons up to ~33GB of RAM usage in less than 12 hours of uptime.

Supposedly disabling some features (like base raids) reduces resource utilization, but was curious what stock settings would do.

When it was restricted to 10GB on a container it would just crash every couple of hours, running out of resources.

[-] feminalpanda@lemmings.world 17 points 9 months ago

The issue that we found is the game doesn't let go of the players when the log off and also memory leaks. I have the server reboot after taking a backup each day.

[-] LazerVHSion@lemmy.world 9 points 9 months ago

That makes things even more bizarre considering pal AI just ceases to function if you log out at a base and leave pals out.

But early access is early access I guess ๐Ÿ˜‚

[-] uis@lemmy.world 1 points 9 months ago
[-] MangoPenguin@discuss.online 4 points 9 months ago

It is, RAM usage is absolutely wild on it and it needs constant reboots.

this post was submitted on 03 Feb 2024
324 points (100.0% liked)

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