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submitted 11 months ago by Elevator7009@kbin.run to c/rpg@ttrpg.network

When I say "RPG material," I mean things like statblocks, classes, etc.

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[-] 7355608@lemmy.world 10 points 11 months ago

Savage world Rifts. The setting is fantastic, the 1st party rules are a mess as the best of times. Savage worlds rules set enrich the rifts world by making it a playable.

[-] StraySojourner@lemmy.world 5 points 11 months ago

Honestly, especially after their team up with Paizo, SWADE has been really, really improving and become my favorite system to reskin things in.

Hell I'm thinking about running a Curse of Strahd campaign in Savage Worlds.

[-] entropicdrift@lemmy.sdf.org 6 points 11 months ago

In the same vein, I was in a Shadowrun campaign that switched over to the Sprawlrunners rules for Savage Worlds (which can be used for either Shadowrun or Cyberpunk). Savage Worlds brought out the dynamic action and calculated hacking scenes that define good cyberpunk fiction without being dragged down by clunky rules.

[-] StraySojourner@lemmy.world 3 points 11 months ago

It is an unfortunate fact that Shadowrun tends to suffocate under its own density.

this post was submitted on 28 Jan 2024
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