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this post was submitted on 03 Jul 2023
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So if I understand the state of play the parties are in a land ruled by a king, there is a necromancer somewhere to the north of the kings location, and a dungeon. There’s a burnt out town with a now saved water source thanks to group 2.
A few questions.
Assuming the necromancer killed the npc, and the two groups will meet in the dungeon, for a session together, I’d probably do the following:
Bear in mind though the above only works if the players would have fun. That’s the aim of all of this.
Also have a look through this website for some good tips on streamlining DM prep - https://slyflourish.com/choosing_the_right_steps.html
In that case here’s what I do that works for me.
I have a very loose concept of what the story is about that I separate into Acts. The number of acts depends on how long the story is supposed to run.
I then detail scenes in each act.
In each scene I have a detailed description that sets the scenario then dot points of the npcs and include their motivations and information they may provide the PCs (if appropriate). I generally write a few scenes to take into account how I expect the players to act in prior scenes.
Before the next session I review what happened last session and adjust my plan accordingly.
I found doing it this way kept me focussed while at the same time provided a loose enough structure that the players can have agency.
Also, I try not to waste work. For example, if you planned a scenario where the players are framed for murder in a town, but that session they avoid the town altogether. Then I reuse that scenario in a later town with appropriate adjustments.
Okay thanks for the advice group 1 ended up wanting to restart but with their same characters. I'll try to plan stuff out that way