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submitted 10 months ago by alessandro@lemmy.ca to c/pcgaming@lemmy.ca
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[-] GuidoMancipioni@lemmy.world 5 points 10 months ago* (last edited 10 months ago)

Support article from 2015, then support article from 5 yrs ago, then article from 7 yrs ago, then forum discussion from 1yr ago that also doesn't agree with your statement. Way to go, bud. Ignore all the evidence and tools to find the facts yourself to dig up bullshit that's outdated and has no supporting documentation to find arguments that support your confirmation bias. Nicely done.

The game is in alpha. It will have bugs when they are building brand new technology that's never been done before. That does not conflict with anything I've said, and that does not mean it is a "buggy AF, broken, scam game". It plays fine for most people, and MANY people are playing just fine on old AF hardware, including myself playing on a rig that's at least two generations older than yours. You are wrong. It's okay to be wrong, bro. Just like having a couple glitches that get patched pretty quickly can mean your game is still a game and one that works. 1.7 million people have been enjoying the game, and you can too.

Here's that hardware matrix and telemetry that supports everything I'm telling you, including stability data. Also, the support article from 4yrs ago telling you how to use that matrix and showing these tools are nothing new and you could have used them long before making your ridiculous argument. It's even updated in real time. Have a look.

https://robertsspaceindustries.com/telemetry

https://support.robertsspaceindustries.com/hc/en-us/articles/360011767373-Star-Citizen-Telemetry-Dashboard

this post was submitted on 04 Jan 2024
183 points (100.0% liked)

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