this post was submitted on 31 Dec 2023
106 points (100.0% liked)
Games
16944 readers
266 users here now
Video game news oriented community. No NanoUFO is not a bot :)
Posts.
- News oriented content (general reviews, previews or retrospectives allowed).
- Broad discussion posts (preferably not only about a specific game).
- No humor/memes etc..
- No affiliate links
- No advertising.
- No clickbait, editorialized, sensational titles. State the game in question in the title. No all caps.
- No self promotion.
- No duplicate posts, newer post will be deleted unless there is more discussion in one of the posts.
- No politics.
Comments.
- No personal attacks.
- Obey instance rules.
- No low effort comments(one or two words, emoji etc..)
- Please use spoiler tags for spoilers.
My goal is just to have a community where people can go and see what new game news is out for the day and comment on it.
Other communities:
Beehaw.org gaming
Lemmy.ml gaming
lemmy.ca pcgaming
founded 2 years ago
MODERATORS
Their engine is getting better, but unfortunately, it still suffers from the lack of proper cinematics (zooming into faces isn't it) and it makes things like the lack of proper procedural generation make it seem more lackluster. Even Daggerfall did it better, and even if Starfield could approach it, Daggerfall also had the benefit of a lower quality threshold, which makes it even harder to make procedural environments seem more unique.
I actually enjoy Starfield and will eventually go back to play it like any other Bethesda game, but I sort of feel that Starfield makes it obvious that without some major change, like implementing truly in-depth AI generated levels to cope with the demand of the scale they want to go for, they will still fall short of expectations using the same technology for their next Elder Scrolls. They basically have to combine Daggerfall procedural generation with Creation Engine focus on tailored content and create the next evolution of both.
But considering that Starfield is the Arena of its universe, not bad.