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this post was submitted on 26 Dec 2023
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Dungeons and Dragons
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Have your characters be from Somewhere Else and and make being in a strange place part of the story and any "lack of info" becomes a feature instead of a bug.
Have premade lists of random names for people, places, etc. and cross off stuff as you use it.
Don't be afraid to let the players do some work to fill in lore: Character 1:"GM, which town has the best smithy?" GM: "Character 2, you said your father was a smith. Which town did he always talk about?" GM: "Character 3, why is Character 2's dad mistaken?"
Lastly ChatGPT can help with this a LOT. Feed it a few prompts about a place or thing and ask it to generate a few points of interest.
I would like to play an insurance agent on vacation, and I would like a familiar that carries all of my things