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Valve quietly not publishing games that contain AI generated content if the submitters can't prove they own the rights to the assets the AI was trained on

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[-] esc27@kbin.social 18 points 1 year ago

Not that AI should be treated with the same rights and dignity a person, but is this not a sort of double standard? I mean, do they publish games with art made by humans who learned from works the human artists did not own?

[-] WytchStar@kbin.social 31 points 1 year ago

Based on the language from Valve, it sounds more like legal protection for themselves than a judgment from an ethical perspective.

Your question isn't a bad one, but the battleground over copyright ownership probably isn't one they're weighing in on here.

[-] esc27@kbin.social 11 points 1 year ago

I think I'm starting to understand... If I go to an art gallery that allows photos, take some photos, and share them with a friend who is learning to be an artist, that seems to be generally ok and does not feel unethical. But if I take those photos to an underground sweatshop and use it to train a thousand people who are mass producing art for corporate use, that seems wrong.

If I think of the AI as a human analog, then I have trouble seeing the problem with it learning from the same resources as humans, but if I see it as a factory then I see the problem.

[-] Heresy_generator@kbin.social 6 points 1 year ago

And that's why the companies behind these algorithms are so intent on selling the lie that it's "revolutionary human-like artificial intelligence" and not just a plagiarism algorithm regurgitating a mashup of the work it was fed.

[-] Ragnell@kbin.social 10 points 1 year ago

If a human artist learned by copying paintings, they still create original work. An AI simply copies.

[-] GunnarRunnar@kbin.social 11 points 1 year ago

Yeah, algorithmically copying one's style with out permission isn't the same thing as a human mirroring art. It's not a skill.

You can create art with AI for sure but it's nothing but a tool (at least for now). And it's unethical to use art without permission in this context where it literally algorithmically copies the material.

[-] deafboy@lemmy.world 3 points 1 year ago

When somebody uses a ML model to generate content, the skill is not their goal. The end result is.

[-] Terramaris@kbin.social 4 points 1 year ago

If an AI simply copies, it should be easy as pie to tell me what artist they copied here.

If someone told me a human drew this, I would believe them. Looks original as anything else people have made.

[-] minimar@lemmy.world 1 points 1 year ago

It doesn't copy from a single artist. It's an amalgamation of a bunch of different artists' work. That's literally the entire concept of a model.

[-] kmkz_ninja@kbin.social 3 points 1 year ago

Isn't that literally the entire concept of a person?

[-] Terramaris@kbin.social 2 points 1 year ago

That is what people do. I like to write stories and my ideas are a mashup of books that I read.

[-] tal@kbin.social 1 points 1 year ago

Describe the criteria you use to determine whether something is "creation".

[-] AnonTwo@kbin.social 4 points 1 year ago* (last edited 1 year ago)

I mean, do they publish games with art made by humans who learned from works the human artists did not own?

You know plagiarism is a word right? Artists/Writers still strive to have a style unique to themselves....

this post was submitted on 29 Jun 2023
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