350
you are viewing a single comment's thread
view the rest of the comments
[-] JackbyDev@programming.dev 1 points 1 year ago

Warlocks suffer again. This is why I think 4e's style of giving each class the same number of resources that recharge on short/long rests is better. Making a short rest magic user just because isn't necessarily good game design. I've literally never played in a campaign that does 6 encounters per adventuring day because combat takes so fucking long and we don't want to stretch a single adventuring day over 6 real life weeks. (Gritty Realism does not solve this. Do not suggest it. It changes narrative pacing. Not getting resources back for a month and a half still sucks.)

this post was submitted on 05 Dec 2023
350 points (100.0% liked)

RPGMemes

10404 readers
281 users here now

Humor, jokes, memes about TTRPGs

founded 2 years ago
MODERATORS