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"We went from hero to zero pretty fast."

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[-] LeZero@lemmy.world 2 points 2 years ago* (last edited 2 years ago)

Patently false, the launch of CP2077 was horrendous
And frankly, it's not even the worst part (although releasing a AAA game with millions of USD of budget in that state should be an embarrasment), the worst was the way they shamefully kept hyping a game they must have known was still broken beyond belief
Like, props to them for putting the work to make the game playable at a normal level, but that should have been the case at launch, not a year later
It's also become a notable example of a trend a lot of AAA games follow, bigger and bigger budget, scope and team that keep getting mismanaged and release the games unfinished to stick to a schedule made for the shareholder's benefits, and not for the customer's

At the end of the day, this is PR gaslighting to prepare the launch of additional premium content

this post was submitted on 27 Jun 2023
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