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raytracing rule (lemmy.blahaj.zone)
submitted 11 months ago by bbpolterGAYst to c/196
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[-] AceQuorthon@lemmy.dbzer0.com 16 points 11 months ago

Am I the only one who thinks that Ray Tracing doesn't even look good?

[-] datelmd5sum@lemmy.world 9 points 11 months ago

My brother and I upgraded our computers recently. I went with bang for buck and got a 6600XT, he wanted the RT experience and got a 4070TI. Playing cyberpunk on his computer was disappointing tbh. I expected more from almost a 400% more expensive setup.

[-] BirdyBoogleBop@lemmy.dbzer0.com 7 points 11 months ago

Apparently 90% of people can't even tell so...

[-] miss_brainfart@lemmy.ml 18 points 11 months ago

Just tells you how many tricks have been developed to make rasterization look as good as it does. Fascinating, really. It's always interesting to see how people work around a limitation.

The thing with real-time raytracing and pathtracing is that instead of being a workaround, it removes the limitation entirely, which is damn cool.

Just need faster hardware still, which will take at least another decade with how Nvidia keeps milking the smallest improvements gen after gen.

[-] Ookami38@sh.itjust.works 8 points 11 months ago

This tracks with every other graphic option if the person doesn't know exactly what they're looking for, in my experience. Most options don't have such a huge impact, and are more just "yeah, that feels a bit better, I guess" once you get past the basic, obvious stuff like resolution.

this post was submitted on 24 Nov 2023
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