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this post was submitted on 20 Nov 2023
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MacOS is way more often worse than Windows than how Linux does it.
Linux sometimes have important settings hidden in config files that are different in every distro. Sometimes an API is legit worse in Linux, than in Windows.
MacOS has a lot of things that cannot be set at all, constantly deprecated APIs, not to mention it's locked into overpriced hardware. CoreAudio was only better than the Windows native offerings until XAudio came, and Pipewire for Linux seems promising from at least a developer standpoint.
They also charge developers for the privilege of compiling their programs for Apple platforms* (and using one of the worst IDEs known to man).
^(*Yes, you can technically compile apps with a free account, but AFAIK they will be restricted to only run on the developer's machines unless you shell out $99 a year.)
wat? You have the whole
gcc
suite on macOS. What kind of black magic are you trying to compile? I've cross-compiled a bunch of libraries for mac on intel and arm chips without much issues..?Unless it's 32 bit of course.
Just move to EU - we’re getting side loading