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How do I make a 3D platformer fair?
(sh.itjust.works)
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definitely something i'm doing! it's important to see how everyone else does it but it's very hard to quantify what exactly makes these other options so good
That's why it's important to do some kind of testing to quantify the differences. If you can make a jump 9/10 times with one setting and 5/10 with another then you know which gives you better control.
Most important though is feel. Which settings are going to give movement the best feeling.