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submitted 1 year ago by alessandro@lemmy.ca to c/pcgaming@lemmy.ca
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[-] Shiggles@sh.itjust.works 11 points 1 year ago

It’s worse than raising prices, it’s offering less content for higher prices. Total war pharoahs is a prime example, because it was clearly designed as a saga game(a cheaper, smaller scale total war title essentially) and then sold at full price when they realized the wildly unpopular, nobody-asked-for game Hyenas was getting shitcanned and they needed to trade what little faith the playerbase had for any cash possible.

this post was submitted on 28 Oct 2023
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