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First time seeing Devs respond to a lack of anti-cheat support on Linux
(lemmy.blahaj.zone)
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Talk is cheap. It's been "planned" for Tarkov since before I started using Linux.
I almost forgot this isn't the Tarkov subreddit where even mentioning SP Tarkov will get you a ban.
I was scared there for a moment.
Last time I played it offline it would crash after a min of playing Streets (the new map at the time). Might be stuff needed updating or my hardware.
Tbf most devs probably want to do it, they just can't justify it financially. Most games' programmers are computer nerds, and they would be the ones in charge of implementing that kind of stuff. They'd happily do it because obviously, as computer nerds they love Linux, but even if they accept to do some unpaid overtime just because they really want to implement this, it might get blocked by the publisher because they don't want that kind of stuff to bypass QA especially since it has a chance of affecting all users, and when looking at the numbers, it's just not profitable to them.
Now the steam deck could change that dynamic because it has a decent market share, and I would love to see the actual numbers but I'd be willing to bet that most deck owners buy more games than the average player.
Source: am games' programmer, computer nerd, and steam deck owner
Tarkov is in a different much more complex situation. It uses some Battleye addons that are custom made for the game that Battleye will not port to work on Linux.
If it was an issue on the user's end then it's possible 3rd parties could fix it (as Wine/Proton has for every game not designed for GNU+Linux). BattleState Games have decided they don't want to host servers without BattlEye for us to play on and that we're not entitled to host our own servers.
I did consider installing Windows on a machine just for Tarkov but install and using modern Windows looks like hell. I'd rather install Windows XP than Windows .