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[-] KairuByte@lemmy.dbzer0.com 80 points 2 years ago

I personally hate this kind of twist. If you need to actively lie to your player, not just mislead with some clever wordplay, it always feels like you’re breaking trust.

[-] CmdrUlle@feddit.de 19 points 2 years ago

Why explain it in meta, instead of the old trustworthy totally-not-a-witch saying it only affects evil?

[-] MJBrune@beehaw.org 7 points 2 years ago

Still is a betrayal of trust if the player prices the sword effects are over way then it changes. Video games rarely do this because breaking that trust feels terrible.

[-] Madison420@lemmy.world 8 points 2 years ago

No need to lie, have it start to say stuff after awhile and if the other doesn't jump to demon sword that's on them.

this post was submitted on 16 Oct 2023
908 points (100.0% liked)

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