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Personal Item Crafting Quest for Armorer Artificer
(ttrpg.network)
A place where Game Masters, Dungeon Masters, Storytellers, Narrators, Referees (and etc) can gather and ask questions. Uncertain of where to take the story? Want to spice up your big baddie? Encounters? That player? Ask away!
And if you have questions about becoming a Game Master you are most welcome with those as well!
Rules
Keep in mind that just because the item is legendary doesn't mean that they get to keep it. After it has served it's purpose it could be destroyed or if they do get to keep it then it could be severely weakened or damaged, or it could even be something that isn't meant for them. Obviously if they don't get to keep it they would still get something out of the creation process.
This gives you some freedom to go absolutely bonkers with it since it's only going to be used for a little bit.
Some personal ideas of mine
A Giant Mecha to fight a Kaiju.
A dying god needs a new body.
A Mastersword like weapon. A powerful weapon that works for a time and then needs to recharge.
Are the Warforged a thing in your world? They could literally be the father of an entire race.
Are Airships a thing? If no then they could invent that, if yes they can create an upgraded version. This has a benefit of being a boon for the whole party.
My personal favorite idea, assuming they're into it. Let them design their own creation, they are the inventor after all.
Something about that airship idea tickles my memories of playing Final Fantasy, so I can't say no to that. It's also something that would certainly garner massive favour, while not making the characters feel overly powerful beyond reason. Especially once the airship has plenty of limitations for being a prototype it's fully under DM control and still feels incredibly cool, I imagine.
Thanks for the idea, I think it's really shaping up.