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[-] rtxn@lemmy.world 121 points 1 year ago

When people say Valve doesn't have a monopoly, they usually mean they don't engage in anti-competitive practices (like making exclusivity a condition for publishing on their store, cough cough).

Actually, Valve's recent moves represent what free market capitalism should be about - when competing stores started to appear, they instead made massive contributions to Linux gaming and appealed to right-to-repair advocates with the Steam Deck. Now both of those demographics are suckling on Gaben's teats, myself included.

[-] HidingCat@kbin.social 55 points 1 year ago

Capitalism and a free economy are good when it's serving customers by making the best product or service possible, while balancing that with paying labour to make that happen.

The problem is that nowadays, there's a third party to this for the megacorps: Shareholders, which is where the enshittification begins.

Valve is a private company, so it is not beholden to any external shareholders, which is why it's been able to chart its own course. Still, I do worry what will happen when Gabe steps down.

[-] Poob@lemmy.ca 5 points 1 year ago

Even when capitalism serves customers well, it still takes the work of people who make things, and gives it to people who own things

[-] Jakeroxs@sh.itjust.works 1 points 1 year ago

What does that have to do with Valve?

[-] Poob@lemmy.ca 1 points 1 year ago

Are you lost? I'm responding to the previous comment

[-] Jakeroxs@sh.itjust.works 1 points 1 year ago

Who was replying to someone talking about Valve

[-] Poob@lemmy.ca 1 points 1 year ago
[-] Jakeroxs@sh.itjust.works 1 points 1 year ago

I just don't think that's the case with Valve, they work on steam and add new features consistently, it's not like they're providing no value for the cut they take.

I get where you're coming from though and way too many companies get away with that kind of situation. Just what capitalism often gives us :/

[-] Poob@lemmy.ca 1 points 1 year ago

I'm not talking about Valve giving things back to us. I'm talking about the fact the owners of the company get money simply by owning the company. They take money they didn't work for. Even if the company isn't manipulative or scummy, they're enriching people who don't deserve it.

[-] Jakeroxs@sh.itjust.works 1 points 1 year ago

Generally companies do provide a service of some sort, the problem is that the higher ups who generally do less actual "work" rake in way way more then the average worker of the company.

Especially true for larger corps like Amazon

[-] Gamey@feddit.de 22 points 1 year ago

I hate DRM but really like Steam, they put in a shit ton of work to achive that! It's certainly a monopoly but I think one of the biggest differences is that it's not a publically tradet company so they don't have to chase that infinite growth many very influencial idiots don't see any issue with and there for aren't willing to destroy everything for short term gains.

[-] rena_ch@lemmy.zip 2 points 1 year ago

Despite not having pressure from shareholders Valve pioneered or at least popularized and normalized many of the worst practices in videogame industry designed to milk players dry: microtransactions, battle passe, loot boxes, real money gambling, you name it, Valve has it

[-] Gamey@feddit.de 1 points 1 year ago

True, their games have quite a few very questionable mechanics!

[-] Paradoxvoid@aussie.zone 7 points 1 year ago

That may be so, but that's not the way that the initial tweet is using the term, and not the commonly understood definition.

I'm not denying that Valve as a whole have been a force for good in the PC gaming market, but it's pointless to argue semantics and make up definitions to better suit personal bias instead of debating the actual point that's being made.

[-] FreeFacts@sopuli.xyz 3 points 1 year ago

they usually mean they don't engage in anti-competitive practices.

But they do. They forbid devs to sell their games cheaper on other storefronts (outside of timed sales). Basically they enforce anti-competitive pricing on products in a way that makes it impossible for the devs to move the platform costs into consumer prices.

Devs could sell the product on Epic for example for $49 and make the same amount of profit as they do on Steam when priced $59 due to lower cut, but they can't do it because Valve forbids it. It anti-competitively protects Valve and their 30% cut against competitors who would take lesser cuts, at the expense of end customers.

this post was submitted on 24 Sep 2023
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