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this post was submitted on 24 Sep 2023
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Gaming
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The season of CRPGs continues for me, and I've started Divinity: Original Sin 2.
I didn't go with a custom character, but chose to play as Beast instead, because dwarven supremacy of course (also it seems like I'm actually working towards that). While it doesn't really fit with his whole vibe, I went with a Summoner build. Playing around the different surfaces, so your summons get different elemental buffs, is pretty neat.
As for the story, I finished Act 1 yesterday and made it to the mainland. I like that there are a bunch of mods integrated in the game, but it sucks that those also disable achievements, so you gotta re-enable those with a different mod. I activated a few QoL ones, like faster movement speed out of combat, which is a lifesaver, or a repec mirror in Act 1, which let me try out some stuff. It's kinda weird that that second one isn't added by default, considering you get a permanent(?) repec mirror after you leave the island.
Anyway, I'm having a lot of fun and this turn-based combat is definitely more up my alley than RTwP.
Pillars of Eternity is the only real-time-with-pause game I've played, and honestly I don't get it. It's too chaotic for me to absorb everything that's happening. If I play another I'm just going to drop the difficulty.
Pillars 1 was more than a bit of a mess. Pillars 2 I love. It has problems on console but I love it despite them. It is a badass fucking pirate RPG sim at the least lol.