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submitted 1 year ago* (last edited 1 year ago) by starman@programming.dev to c/asklemmy@lemmy.ml
  • You can choose up to 10 software projects.
  • Each project receives 10 years of development time as if all the programmers worked continuously for that duration, following their current working methods.
  • After choosing these 10 (or less) projects, everything else remains unchanged in the world, as if time has been frozen for 10 years.

Which projects do you choose?

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[-] MomoTimeToDie@sh.itjust.works 2 points 1 year ago

I stopped giving gamefreak a pass when they damn well knew they had to make a pokemon game for switch, and both decided to dedicate significant resources to some shovelware garbage, and refused to bring on extra assistance, despite the fact that they've been understaffed since the fucking ds era. They damn well know their position. They make the fucking 15 hour max rpgs with a big competitive scene. It's their one job.

And yeah, pokemon is massive. You know what that means? Lots of resources. It's not like some indie studio working to meet a deadline while working on a budget of change one guy found in the couch. I'm sure that they could manage to bring in more people to alleviate the work load.

[-] Icalasari@kbin.social 2 points 1 year ago

On BDSP, Legends was supposed to be that. They thought it was too different, suddenly switch direction and changed a bunch of resources, and threw the Gen 4 remake to some random company that did a shit job (and for some ungodly reason was invited on to help with Gen 9) - There's even assets including a 1 to 1 remake of the players room from DPPt in Legend's code

That said, yeah the lack of time given by TPCi is only part of the problem. The people running GameFreak, for some ungodly reason, refuse to use the money and resources they have to hire more people. They intentionally keep one of if not THE smallest AAA team in the industry

Apparently, TPCi is having internal talks about how they don't give GameFreak enough time, though, and apparently are also getting pissed at GameFreak's higher ups refusing to hire more people, so HOPEFULLY this leads somewhere, but yeah

There's a reason why even with ten or hell, a hundred years, I still doubt GameFreak could produce something. Time fixes half the problem. Their refusal to hire people however means they could be given all the time in the world and still not be able to produce because most of the time would be spent updating to new tech when they could double or triple their team size and have people actually dedicated to that part

this post was submitted on 23 Sep 2023
144 points (100.0% liked)

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