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[-] Rekliner@beehaw.org 8 points 1 year ago* (last edited 1 year ago)

Agreed on convenience being enough for most people. Unity isn't going anywhere. They are priced above Unreal now but they have the market share to justify it. There are a million other game engines with newer approaches than "coke and pepsi" but they take more work and there's less community to pull from. There are just so many assets and abilities pre built in those game engines that allow a young developer to be productive. If you don't need all of that then you have a wide pick of frameworks to apply your code chops to. I'd love for Godot to become Dr Pepper but it's got a long way to go for even that slot. If unity had done this in a year or two from now it might be a different story but it takes a long time to reach a status like Blender, and even Blender isn't the go-to for industry professionals. I love LibreOffice but I've never worked at a company that is willing to tolerate those little rough edges.

Twitter is still the centralized place for a mainstream figure/organization to engage from. They have all researched mastodon and the like, opened accounts, and can't get the same engagement. It takes people more work to find their accounts in other places and most lay-users just aren't going to put in the effort. They're only in it for the lulz. This may reach a critical mass someday like with myspace but any alternative still needs a central point to funnel them to. Reddit doesn't benefit from centralization the same way and I think Lemmy/ap will scratch the itch for major topics, but it's still harder to grow smaller communities that aren't risa.

Blizzard has been being blizzard for years, that's not just a 2023 thing!

I wish it was different. We all hate nodding to authority. But there's a certain momentum that carries with popularity and they can surf that on their enshittification for years to come.

this post was submitted on 19 Sep 2023
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