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submitted 1 year ago by KingThrillgore@lemmy.ml to c/196

RIP Unity

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[-] Synthead@lemmy.world 13 points 1 year ago* (last edited 1 year ago)

From https://unity.com/pricing-updates

Unity Personal and Unity Plus: The Unity Runtime Fee will apply to games made with Unity Personal and Unity Plus that have made $200,000 USD or more in the last 12 months AND have at least 200,000 lifetime installs.

[-] ActuallyRuben@actuallyruben.nl 2 points 1 year ago

Yeah, I don't understand what the controversy is about. Free games still won't have to pay anything. Asking 20 cents per install if the players pay at least $1 per install seems fair to me.

[-] Psyblader@feddit.de 4 points 1 year ago* (last edited 1 year ago)

This assumes that each player only installs it once but games can be installed multiple times. ~~I could even write a script that automatically reinstalls a game over and over again and thereby cause high cost for the developers.~~

Edit: Apparently Unity plans to detect and prevent fraudulent behavior. However, a user can still install a game multiple times for valid reasons. Something like Gamepass would also be very problematic for devs.

this post was submitted on 13 Sep 2023
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