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Lets talk about physics of the speed of spaceship
(lemmings.world)
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I have never played an accurate physics game. True, it could become tough to handle, especially in combat.
Now that I've played more of this game, I think a mod that simulates accurate physics might break the combat as designed currently.
Here's one of mine that I did recently for Ludum Dare 53. it's 2D and not combat, but accurate Newtonian physics. The same applies in 3D with just one more axis to control. I don't think I have an easily publicly accessible 3D game online.