60
Lets talk about physics of the speed of spaceship
(lemmings.world)
Welcome to the Starfield community on Lemmy.zip!
Helpful links:
Spoiler policy:
[Spoilers]
to your title if there will be untagged spoilers in the post.Post & comment spoiler syntax:
<spoiler here>
That's not how physics engines work, mate.
Well, how do they work?
They have a tick speed, which is how often they update the values for objects being simulated, if you're going too fast, you jump too far between ticks, and can skip collisions and such entirely, it ends up far too janky, and is why otherwise accurate games have top speeds.
The maximum speed is not what we are discussing here, it is the automatic deceleration, which has to be calculated each tick. The maximum speed is the same in both cases.
Yeah no, I got confused, I shouldn't discuss things in the early hours lol