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submitted 1 year ago by Wilshire@lemmy.ml to c/technology@lemmy.ml
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[-] Lobstronomosity@beehaw.org 5 points 1 year ago

What's the deal with games needing so much VRAM nowadays? For the same resolution, I don't really think they look any better, but run way worse and require much more powerful hardware.

[-] AmbientChaos@lemmy.ml 5 points 1 year ago* (last edited 1 year ago)

I think it's because the new consoles have access to so much RAM/VRAM. So the games are developed targeting the large memory pools of the consoles, where the devs know they'll have plenty, and then aren't adjusted when they're ported to PC

[-] Magusbear@lemmy.ml 3 points 1 year ago

That's what I think as well. Consoles are always dictating hardware targets so it is no surprise that with more VRAM/RAM in consoles the texture sizes increase as well.

this post was submitted on 06 Jun 2023
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