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Anon has seen it all before
(sh.itjust.works)
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Exactly. You've got limited time to tell your story in a movie, so establishing a fake currency that nobody except hardcore numistatics nerds will care about is kinda pointless when everyone already understands that credits = future money.
And as you say using a real currency doesn't make sense in most future movie contexts, and using the "wrong" one may even offend some people who may then boycott your movie - which is obviously not desirable when you're a studio trying to make money.
I image its the same reason for the Gold/Silver currency in many fantasy settings.
I think that's also because a couple hundred years ago practically every currency was just a certain weight of gold, silver or copper. Different coins were just an easy way to recognize the weight.