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submitted 16 hours ago by alessandro@lemmy.ca to c/pcgaming@lemmy.ca
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[-] krokodil2000@thelemmy.club 18 points 9 hours ago

MS shot itself in the foot: MS gutted the team, then the game didn't come out right and this resulted in bad sales.

Here are the Steam sales numbers:

[-] popcar2@piefed.ca 3 points 3 hours ago* (last edited 3 hours ago)

FYI Doom The Dark Ages was available day 1 on game pass and they were boasting on social media that they had over 3 million players on the first week if I remember right.

It's Microsoft's fault the game didn't sell. Most people (me included) opted to subscribe to game pass for a month instead.

[-] grrgyle@slrpnk.net 3 points 3 hours ago

Dark Ages is meh. 2016 was legitimately fresh, and Eternal went a kind of interesting direction, but they legitimately need to take some time and go in a brand brand new direction if they want to make more than four of these games, because the "push forward" formula + lofi sf&f aesthetic alone is not going to cut it on its own.

[-] JackbyDev@programming.dev 2 points 4 hours ago

I bought Doom 2016 and it literally wouldn't even get past the loading screen. I tried every suggestion I found online and none of them worked. I ended up refunding. It's why I never even considered the next two.

[-] wolframhydroxide@sh.itjust.works 9 points 8 hours ago* (last edited 8 hours ago)

Wait, there's a new doom game? (Not joking, just noting that I've missed any mention of this whatsoever)

this post was submitted on 10 Aug 2026
508 points (100.0% liked)

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