32
Microsoft is bringing Xbox 360 games to PC
(www.theverge.com)
!gaming is a community for gaming noobs through gaming aficionados. Unlike !games, we don’t take ourselves quite as serious. Shitposts and memes are welcome.
1. Keep it civil.
Attack the argument, not the person. No racism/sexism/bigotry. Good faith argumentation only.
2. No sexism, racism, homophobia, transphobia or any other flavor of bigotry.
I should not need to explain this one.
3. No bots, spam or self-promotion.
Only approved bots, which follow the guidelines for bots set by the instance, are allowed.
4. Try not to repost anything posted within the past month.
Beyond that, go for it. Not everyone is on every site all the time.
Logo uses joystick by liftarn
If we haven’t already passed it, we are rapidly coming up on 10 years that Microsoft’s game releases have been for both Windows and Xbox Consoles.
Kind of - the MS Store is, still, absolute garbage. When FH3 launched, I order it on the store since that was the only option. I had to uninstall and reinstall the name no less than two dozen times during it's lifecycle, because of bugs that would corrupt game files. Still, 10 years later, there are only some games that allow you to verify files. After buying 3, 4, and Halo Wars 2: never again.
Oh, and 4 won't launch for me now, for some reason. I remember it being a widespread issue with no official fix. 3 works, but pc multiplayer is broken, and they are aware but will not fix it. You can watch other players on the map, but cannot see or interact with them in the world. Total bs. For 4, they introduced a slew of bugs right before the steam launch, and never fixed them (many remain in 5 and 6, ffs), since 5 was less than a year from launch. And HW2 has/had an issue where it would play fine for ~20 minutes, lock up, and crash.
Quality programming, truly. It's not like the company that makes the operating system should be able to make software for that operating system. That's so silly. Meanwhile games from the 90s and early 00s that were developed by Microsoft still work well, some 30+ years later.
Bonkers.
Claiming the store releases are usable PC releases and any customer ought to be subjected to them... eh.
I mean the idea is kinda cool, I give them that. But the technical implementation is so shitty, it actively makes buying a game that is on sale on MS Store but not on Steam on Steam instead of MS Store a good value proposition. For one, your savegames don't need an external tool to decrypt like wtf MS?!