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submitted 1 day ago* (last edited 1 day ago) by inclementimmigrant@lemmy.world to c/pcgaming@lemmy.ca
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[-] ProdigalFrog@slrpnk.net 3 points 1 day ago* (last edited 1 day ago)

Honestly, as a silver lining, this is likely to finally make studios pull back from graphics being the end all be all, and instead focus a bit more on art styles that run well on weaker hardware.

The endless pursuit of graphics has had drastically diminishing returns since the PS3, it's about time the industry focused on optimization and doing more with less for once.

It'll let our hardware stay relevant, and it's better for the environment if we make it last as long as possible anyway :)

Down with consumption, and bring on the age of Permacomputing, I say!

this post was submitted on 30 Jul 2026
159 points (100.0% liked)

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