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What game did you hate even after sinking a lot of time into it?
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It looks like Dragonsword, a single player gacha game, just released the other day if you wanted to scratch that itch.
I don't have a gacha itch. Genshin is my exception to the "no gacha" rule for one big reason (co-op that isn't region-locked) and I've just gotten some grasp on my time management. So describing Dragonsword as a single-player gacha isn't really making it appealing to me, and I really shouldn't be picking up a new game right now. (Not to mention that after looking it up, it doesn't seem to be a gacha, which is a big plus in my book.)
I was going to still wishlist it, but unfortunately, while reading the Steam page and reviews, I noticed a few major deal-breakers:
And that in a game that prices itself above Deltarune.
(To be fair, I also think Genshin shouldn't be considered a free game weight-class-wise but a 40-50ish Euro game at least since that's probably the approximate average revenue per player Hoyo gets.)
That's a pretty damning breakdown, thanks for sharing your thoughts. I wonder though, if a game like that can't even attract current/former gacha players then maybe the genre really can't exist without the freemium payment structure.
I'd be willing to wishlist this game if they ripped out the grind (there's no financial incentive to keep it if it's no longer a gacha) and used proper English translation. (Lack of voiceover isn't that much of a deal-breaker.)