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I've been revisiting anno 2205, infamously the ugly duckling of the Anno series of RTS games. I don't mind so much the fact that it's different, lacks customisation and random map generation - I'm bothered because the game is so slow to progress through on challenge settings, and it feels like a game designed just to artificially waste your time; in other anno games, you can always pull tricks to dig yourself out of economic crisis - selling off assets and surplus goods, completing quests for other parties, or taking loans. 2205 is very very confined in terms of what you can do to financially recover in the early game and forces you into a lot of military events.

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[-] Katana314@lemmy.world 3 points 3 weeks ago

I tried both Dark Souls 2, Dark Souls 1, and even Bloodborne. All felt shit and I literally couldn’t even find achievable goals from any of their starting areas.

I’ve played (imo) much better Soulslike games all the way through, like Tunic, Stellar Blade, and Another Crab’s Treasure. But FromSoft, ironically, seems to make the worst of them.

[-] Gabadabs 1 points 3 weeks ago

No judgment, souls games aren't for everyone, but did you spend timr repeatedly talking to NPC's? They provide a lot of insight on where to go and what to do, if you do. You're immediately told to find the two bells, one above and one below, during the intro to DS1, and the path from firelink that contains the easiest enemies takes you in a linear fashion right to the first bell. I've seen a lot of people assume while going straight towards late game areas that their suffering must be the intended experience just based on the game's reputation.

this post was submitted on 29 Jul 2026
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