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I've been revisiting anno 2205, infamously the ugly duckling of the Anno series of RTS games. I don't mind so much the fact that it's different, lacks customisation and random map generation - I'm bothered because the game is so slow to progress through on challenge settings, and it feels like a game designed just to artificially waste your time; in other anno games, you can always pull tricks to dig yourself out of economic crisis - selling off assets and surplus goods, completing quests for other parties, or taking loans. 2205 is very very confined in terms of what you can do to financially recover in the early game and forces you into a lot of military events.

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[-] Tiefkuehlkost@feddit.org 9 points 22 hours ago* (last edited 22 hours ago)

MC has at least the building part for me thats cool for some time. And the Modding and Server with friends part.

NMS has this boring flat tile building system and also just forgets terrain modification after some time or plants respawn into your buildings so you can even build on the ground...

Multiplayer is wonky and annoing and as far as i know it does not have much modding...

All planets feel the same after a few hours. The existance of medium Asteroids and Gas Giants is completely missing. And you cant build spacestations withoud weird stack up from plannet hacking.

I want to love the game cause like the idea and the ongoing support from the devs but when ever i try it again its just sad.

this post was submitted on 29 Jul 2026
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