2
The adventure VS the adventurers
(self.rpg)
This community is for meaningful discussions of tabletop/pen & paper RPGs
Rules (wip):
The fire burns merrily, the smoke swirling and stinging your eyes. On a successful perception check (DC 3) you notice that almost none of the smoke is entering the mine, because that's not how air currents work! If you're lucky, the goblins sleep through it. If you're unlucky, the guard smells the fire and wakes the others to rush you. If you're very unlucky, the goblin hidden amongst the rocks above the entrance sees you and starts taking shots at you with their bow, whilst also alerting their companions in the tunnel. Roll for initiative.