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It's not about physical vs digital games, it's about ownership
(popcar.bearblog.dev)
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This isn't a good point, how many people do you think remove the steam dependency from their games?
Not many, because Steam hasn't given them a reason to. That's not the point.
The point is that if Steam ever does shut down or start revoking games, people can keep playing them without it.
If Sony ever shuts down or starts revoking games/media you can also strip the copy protection off of it and continue using it just the same.
Where are the instructions for doing this?
https://www.psx-place.com/forums/ps5-jailbreak-hacks.242/
Look through here. Spoiler the actual copy protection removal is kept secret by people who do it.
Indeed. My point is that the PlayStation situation is not comparable to what we can do with Steam games, where it's all out in the open, with multiple independent implementations, at least one of which is open-source and multi-platform.
(I'm glad there are people working on PS5 hacks, though.)
Steam also doesnt force DRM, it's developers/publishers deciding to use it in the first place.
You'd only need Steam DRM for your game if you want to use any features like Steam multiplayer, workshop etc.
So while it's easy to bypass, most games dont even need it in the first place.