It could work as a oneshot about a dungeon that endlessly respawns its monsters, and how it's become commercialized and adventurers are little more than tourists.
There is almost certainly an anime with that exact premise, isn't there?
This is the premise of the "French comic" Donjon where the dungeon is a company dragging adventurer looking for fortune and actually looting the adventurer possession, while letting some flee away as part of the marketing budget. Things get worse when a stupid duck working for the dungeon put his hand on a magical talking sword and has to do some epic feat to be able to pull the sword.
But it has been a premise for plenty other stuff too
Looks like a great line for a "Fun/Joke" game, but definitely not in a campaign.
It could work as a oneshot about a dungeon that endlessly respawns its monsters, and how it's become commercialized and adventurers are little more than tourists.
There is almost certainly an anime with that exact premise, isn't there?
This is the premise of the "French comic" Donjon where the dungeon is a company dragging adventurer looking for fortune and actually looting the adventurer possession, while letting some flee away as part of the marketing budget. Things get worse when a stupid duck working for the dungeon put his hand on a magical talking sword and has to do some epic feat to be able to pull the sword.
But it has been a premise for plenty other stuff too